package
{
	public class ShareMacros
	{		
		// Configuration data label		
		public static const CONF_SWF_MEDIA : String					=	"sns_swf_media";
		public static const CONF_SWF_PENGUINS : String				=	"penguins";
		
		
		public static const CONF_SWF_PATCHFILES : String			=	"swf_patchfiles";
		public static const CONF_NETWORK : String					=	"sns_network";
		public static const CONF_LOCALIZATION : String				=	"sns_localization";
		public static const CONF_MESSAGE_TYPE : String				=	"sns_message";
		public static const CONF_ERROR_CODE : String				=	"sns_errorcode";
		public static const CONF_SNS_COMPONENT : String				=	"sns_component";	
		public static const CONF_IBSHOP : String					=	"ib_shop";		
		public static const CONF_FARM_SHOP : String					=	"farm_shop";
		public static const CONF_WOOD_SHOP : String					=	"wood_shop";
		public static const CONF_MINE_SHOP : String					=	"mine_shop";
		public static const CONF_STONE_SHOP : String				=	"stone_shop";
		public static const CONF_ARMY_SHOP : String					=	"army_shop";
		public static const CONF_PROPERTIES : String				=	"properties";
		public static const CONF_CONSTRUCTION_PROGRESS : String		=	"cstr_schedule";
		public static const CONF_SMURF_CHARACTER : String			=	"smurf_character";
		public static const CONF_ENTITY : String					=	"entity";
		public static const CONF_KINGDOM_MAP_SET : String			=	"kingdom_map_set";
		public static const CONF_EXP_TREE : String					=	"exp_tree";
		public static const CONF_ENERGY_TREE : String				=	"energy_tree";
		public static const CONF_BLOCK_INFO : String				=	"tilesLocking";
		public static const CONF_QUESTS : String					=	"quests";
		public static const CONF_QUEST_TASKS : String				=	"quest_tasks";
		public static const CONF_MAP_EXPANSION : String				=	"map_expansion";
		public static const CONF_LEVEL_AWARD : String				=	"level_award";
		public static const CONF_SHOP_ITEMS : String				=	"shop_items";
		public static const CONF_WORLDMAP : String					=	"worldmap";
		public static const CONF_WORLDMAP_BARRACK : String			=	"worldmap_barracks";
		public static const CONF_WORLDMAP_STEP : String				=	"worldmap_step";
		public static const CONF_WORLDMAP_STEPLAYOUT : String		=	"step_layout";
		public static const CONF_LIMIT_QUANTITY : String			=	"limitQuantity";
		public static const CONF_AWARD: String						=	"entityAward";
		public static const CONF_OTHER: String						=	"other";
		public static const CONF_BATTLE_EFFECT : String				=	"battle_effect";
		public static const CONF_BATTLE_ITEM_SHOP : String			=	"battle_item_shop";
		public static const CONF_BATTLE_LAYOUT : String				=	"battle_layout";
		public static const CONF_STEP_RENDER : String				=	"step_render";
		public static const CONF_BATTLE_AWARD : String				=	"battle_award";
		public static const CONF_SOUNDS : String					=	"sns_sounds";
		public static const CONF_BACKGOUNG_MUSIC : String			=	"background_music";
		public static const CONF_EXECUTIVE_MANSION : String			=	"executiveMansion";
		public static const CONF_INVEST_BUILDING : String			=	"investBuilding";
		public static const CONF_MSG_TYPE : String					=	"messageType";
		public static const CONF_MSG_CONTEND : String				=	"msg_TextContent";
		public static const CONF_SOLDIER_SHOP : String				=	"soldier_shop";
		public static const CONF_FORMULA : String					=	"Formula";
		public static const CONF_UNLOCK_MAP_BLOCK_COST : String		=	"unlock_map_block_cost";
		public static const CONF_MAP_AWARD : String					=	"map_award";
		public static const CONF_LIMIT_GROUP : String				=	"limitGroup";
		public static const CONF_PRICE_UPGRADE_ARMY : String		=	"soldier_upgrade";
		public static const CONF_FEED_INFO : String					=	"feedinfo";
		public static const CONF_GAME_ITEMS : String				=	"game_items";
		public static const CONF_FANFARE : String					=	"fanfareInfo";
		public static const CONF_MIL_RESEARCH_SHOP : String			=	"mil_research_shop";	
		public static const CONF_DEFAULT_BLOCK_ENTITIES : String	=	"default_block_entities";	
		public static const CONF_DAILY_GIFT : String				=	"daily_gift";
		public static const CONF_SHOP_DES : String					=	"shopdes";
		public static const CONF_BATTTLE_CHEST : String				=	"battleChest";
		public static const CONF_CHEST : String						=	"chestAward";
		public static const CONF_SHOPUNLOCK_PRICE: String			=	"shopunlockprice";
		public static const CONF_HERO_PRICE: String					=	"hero_price";
		public static const CONF_GLOCAL: String						=	"glocal";
		public static const CONF_GIFT_FOR_FRIEND: String			=	"gift_for_friend";
		public static const CONF_FRIENDSHIP_TREE: String			=	"fiendship_tree";
		public static const CONF_TRADE_COLLECTION: String			=	"tradeCollection";
		public static const CONF_LVLUP_FRIENDSHIP_AWARD: String		=	"fiendship_award";
		public static const CONF_GACHA_KEY_PRICE: String			=	"keyPrice";
		public static const CONF_GACHA_TRADE_LINE: String			=	"tradeLines";
		public static const CONF_TRADE_SOLDIER: String				=	"tradeSoldier";
		public static const CONF_NEED_FEED_GACHA_AWARD: String		=	"gachaFeedItem";
		public static const CONF_CARD_SOLDIER_MAPPING: String		=	"card_soldier_mapping";
		public static const CONF_EXCHANGE_STAR_DATA: String			=	"tradeSoldier_Star";
		public static const CONF_KEY_ITEMS: String					=	"key_item";
		public static const CONF_GACHA_COMMOM: String				=	"gachaCommom";
		public static const CONF_EXCHANGE_COIN: String				=	"exchange_coin";
		public static const CONF_EXCHANGE_GOLD: String				=	"exchange_gold";
		public static const CONF_STAR_NEW: String					=	"star_new";
		public static const CONF_DAILY_QUEST: String				=	"daily_quest";
		public static const CONF_COMMOM_SHOP_TYPE: String			=	"common_shop_type";
		public static const CONF_QUEST_LVL_TRIGGER: String			=	"quest_lvl_trigger";
		public static const CONF_SHOW_ITEMS: String					=	"showItems";
		public static const CONF_LOOP_QUEST: String					=	"loop_quest";
		public static const CONF_WORLD_BATTLE_HELP: String			=	"worldmap_battle_help";
		public static const CONF_LONGHE_AWARD: String				=	"longheaward";
		public static const CONF_FIGHT_TOWER: String				=	"fight_tower";
		public static const CONF_FIGHT_TOWER_AWARD: String			=	"fight_tower_award";
		public static const CONF_BUFF_INFO: String					=	"buffInfo";
		public static const CONF_GLORY_LEVEL: String				=	"exp_tree_glory";
		public static const CONF_ARENA_ZONE: String					=	"arena_zone";
		public static const CONF_EVENT_COLLECTION: String			=	"event_tradeCollection";
		public static const CONF_ENTITY_UPGRADING: String			=	"entity_upgrading";
		public static const CONF_BLACKSMITH_UPGRADE: String			=	"blacksmithinfo";
		public static const CONF_MEDAL: String						=	"medal";
		public static const CONF_HELPBOOK: String					= 	"help_book";
		public static const CONF_EVENTFRIEND_OB : String			=	"eventFriend_OB";
		public static const CONF_TIME_EXPIRE_EVENT : String			=	"time_expire_event";
		public static const CONF_EXPIRE_GIFT_FOR_NEW_USER : String	=	"expire_gift_for_new_user";
		public static const CONF_STORAGE : String					=   "storage";
		public static const CONF_EVENT_ATTENDENCE : String			=	"event_attendance";
		public static const CONF_WELCOME_BACK : String				=	"welcome_back";
		public static const CONF_RESURRECT_SOLDIER : String			=	"resurrect_soldier";
		public static const CONF_GAME_ITEM_CAPABILITY : String		=	"game_item_capability";
		public static const CONF_EXTERNAL_LINK : String				=	"external_link";
		public static const CONF_SALEITEM : String					=	"saleItem";
		public static const CONF_REQUIRE_ICON_LV : String			=	"requireIconLevel";
		public static const CONF_BUY_PRICES : String				=	"soldierBuyPrice";
		public static const CONF_TRANSPORT_IGNORE_LIST: String 		=	"transport_ignore_list";		// Modules name macros define
		public static const CONF_MaxEventPoint: String 				=	"max_PointEvent";	
		public static const CONF_EVENT_BUYTOSALE: String 			=	"buy_to_sale";
		public static const CONF_XJC_SHOP: String		 			=	"xjc_shop";
		public static const CONF_CAPTURE_SCREEN: String		 		=	"captureScreen";
		public static const CONF_TUTORIAL_BATTLE: String		 	=	"tutorialBattle";
		public static const CONF_LEVELUP_UNLOCK_CONTENT: String		=	"unlockContents";
		public static const CONF_UNLOCK_PHOTO_CAPTURE: String		=	"unlockPhotoCapture";
		public static const CONF_UNLOCK_STOGARE: String 			=   "unlock_store";
		public static const CONF_RANK_UPGRADE_EXP: String 			=   "ruExp";
		public static const CONF_REQUIRE_RU_LV: String 				=   "requireRUlv";
		public static const CONF_BASE_CRIT_AVOID: String 			=   "crit_avoid";
		public static const CONF_BASE_DAM_DEF_HP: String 			=   "baseSoldierAtt";
		public static const CONF_HOT_NEWS: String 					=   "hot_news";
		public static const CONF_GIFTTANTHU: String 				=   "event_TanThu";
		public static const CONF_EVENTLIXI: String 					=   "event_lixi";
		public static const CONF_SHOPUNLOCK_PRICESOLDIER: String 	=   "shopUnlockPrice_soldier";
		public static const CONF_ITEMS : String						=	"";
		
		
		
		/////////////////////////////////////////////////////////////////	
		public static const MODULE_PENGUINS_FARM : String			=	"MODULE_PENGUINS_FARM";
		
		// Global container variable
		public static const VAR_GAME_CONTAINER : String				=	"VAR_GAME_CONTAINER";
		public static const VAR_CONTAINER_WORLDMAP : String			=	"VAR_CONTAINER_WORLDMAP";
		public static const VAR_CONTAINER_BATTLE : String			=	"VAR_CONTAINER_BATTLE";
		public static const VAR_CONTAINER_SOCIALUI : String			=	"VAR_CONTAINER_SOCIALUI";
		public static const VAR_CONTAINER_UI : String				=	"VAR_CONTAINER_UI";
		public static const VAR_CONTAINER_DCONSOLE_UI : String		=	"VAR_CONTAINER_DCONSOLE_UI";
		public static const VAR_CONTAINER_POPUP : String			=	"VAR_CONTAINER_POPUP";
		public static const VAR_CONTAINER_BLOCKING_SPRITE : String	=	"VAR_CONTAINER_BLOCKING_SPRITE";
		public static const VAR_CONTAINER_TOOLTIP : String			=	"VAR_CONTAINER_TOOLTIP";
		public static const VAR_CONTAINER_TUTORIAL : String			=	"VAR_CONTAINER_TUTORIAL";
		public static const VAR_CONTAINER_TOPMOST : String			=	"VAR_CONTAINER_TOPMOST";
		public static const VAR_CONTAINER_FIGHTTOWER : String		=	"VAR_CONTAINER_FIGHTTOWER";
		
		// Application info
		public static const VAR_APP_WIDTH : String					=	"VAR_APP_WIDTH";
		public static const VAR_APP_HEIGHT : String					=	"VAR_APP_HEIGHT";
		public static const VAR_APP_ROOT : String					=	"VAR_APP_ROOT";				// Pointer to starter SWF
		
		// Resource bucket name
		public static const RESBUCKET_CommomAsset : String			=	"CommomAsset.swf";
		public static const RESBUCKET_ConstructionShop : String		=	"ConstructionShop.swf";
		public static const RESBUCKET_FarmShop : String				=	"FarmShop.swf";
		public static const RESBUCKET_MiscellaneousIcon : String	=	"MiscellaneousIcon.swf";
		public static const RESBUCKET_IbShop : String				=	"IBShop.swf";
		public static const RESBUCKET_Building : String				=	"Building.swf";
		public static const RESBUCKET_HeadquarterPanel : String		=	"HeadquarterPanel.swf";	
		public static const RESBUCKET_LevelUpEffect : String		=	"LevelUp.swf";
		public static const RESBUCKET_Quest : String				=	"Quest.swf";
		public static const RESBUCKET_Barrack : String				=	"Barrack.swf";
		public static const RESBUCKET_WoodShop : String				=	"WoodShop.swf";
		public static const RESBUCKET_MineShop : String				=	"MineShop.swf";
		public static const RESBUCKET_StoneShop : String			=	"StoneShop.swf";
		public static const RESBUCKET_Localization : String			=	"Localization.swf";
		public static const RESBUCKET_TutorialIsland : String		=	"TutorialIsland.swf";
		public static const RESBUCKET_WorldMap : String				=	"Worldmap.swf";		
		public static const RESBUCKET_CommomPopup: String			=	"CommomPopup.swf";
		public static const RESBUCKET_TutorialAward : String		=	"TutorialAward.swf";
		public static const RESBUCKET_FightingEffect : String		=	"FightingEffect.swf";
		public static const RESBUCKET_BattleItem : String			=	"BattleItem.swf";
		public static const RESBUCKET_BattleScene : String			=	"BattleScene.swf";
		public static const RESBUCKET_ArmyShop : String				=	"ArmyShop.swf";
		public static const RESBUCKET_CSoldier_Deadman : String		=	"CSoldier_Deadman.swf";
		public static const RESBUCKET_DailyGift : String			=	"DailyGift.swf";
		public static const RESBUCKET_MilResearachUI : String		=	"MilResearchUI.swf";
		public static const RESBUCKET_HeroShop : String				=	"HeroShop.swf";
		public static const RESBUCKET_BuyCoin : String				=	"BuyCoin.swf";
		public static const RESBUCKET_GiftFriend : String			=	"GiftFriend.swf";
		public static const RESBUCKET_ItemCollection : String		=	"ItemCollection.swf";
		public static const RESBUCKET_BattleHelpInfo : String		=	"BattleHelpInfo.swf";
		public static const RESBUCKET_FightTower : String			=	"FightTower.swf";
		public static const RESBUCKET_EconomyShop: String			=	"EconomyShop.swf";
		public static const RESBUCKET_ArenaUI : String				=	"ArenaUI.swf";
		public static const RESBUCKET_Event_Inventory : String		=	"Event_ItemCollection.swf";
		public static const RESBUCKET_BUFF_ARMY : String			=	"buffArmy.swf";
		public static const RESBUCKET_DapTrung : String				=	"DapTrung.swf";
		public static const RESBUCKET_OneTimeBuyCoin : String		=	"OneTimeBuyCoin.swf";
		public static const RESBUCKET_InviteFriend : String			=	"InviteFriend.swf";
		public static const RESBUCKET_HelpBook : String				=	"HelpBook.swf";
		public static const RESBUCKET_EventAttendance : String		=	"EventAttendance.swf";
		public static const RESBUCKET_PhoBan : String				=	"PhoBan.swf";
		public static const RESBUCKET_CManWorking : String			=	"CManWorking.swf";
		public static const RESBUCKET_EVENTSALE : String			=	"Sale.swf";
		public static const RESBUCKET_HelpFriend : String			=	"HelpFriend.swf";
		public static const RESBUCKET_BossEvent : String			=	"BossEvent.swf";
		public static const RESBUCKET_Respawn : String				=	"Respawn.swf";
		public static const RESBUCKET_ScreenIcon : String			=	"ScreenIcon.swf";
		public static const RESBUCKET_Tooltip : String 				=	"Tooltip.swf";
		public static const RESBUCKET_CommomShop : String 			=	"CommomShop.swf";
		public static const RESBUCKET_FarmItemUpgrade : String 		=	"FarmItemUpgrade.swf";
		public static const RESBUCKET_CommomComponent : String 		=	"CommomComponent.swf";
		public static const RESBUCKET_UnexploreTile : String 		=	"UnexploreTile.swf";
		public static const RESBUCKET_XJCMiniShop : String 			=	"XJCMiniShop.swf";
		public static const RESBUCKET_FarmEffect : String 			=	"FarmEffect.swf";
		public static const RESBUCKET_CaptureScreen : String 		=	"CaptureScreen.swf";
		public static const RESBUCKET_HarvestIcon : String 			=	"HarvestIcon.swf";
		public static const RESBUCKET_TutorialBattle : String 		=	"TutorialBattle.swf";
		public static const RESBUCKET_PromotionCode : String 		=	"PromotionCode.swf";
		public static const RESBUCKET_PortalDragonLand : String 	=	"PortalDragonLand.swf";
		public static const RESBUCKET_DragonLair : String 			=	"DragonLair.swf";
		public static const RESBUCKET_Newspaper: String				=	"Newspaper.swf";
		public static const RESBUCKET_CArmyGroup: String			=	"CArmyGroup.swf";
		public static const RESBUCKET_TanThu: String				=	"TanThu.swf";
		
		// Broadcasting channel id
		public static const MBROADCASTING_ScreenModeChange : String			=	"MBROADCASTING_ScreenModeChange";
		public static const MBROADCASTING_AppInitComplete : String			=	"MBROADCASTING_AppInitComplete";
		public static const MBROADCASTING_InitServerDataComplete : String	=	"MBROADCASTING_InitServerDataComplete";
		public static const MBROADCASTING_IsoModeChanged : String			=	"MBROADCASTING_IsoModeChanged";
		public static const MBROADCASTING_AppScreenLayerMode : String		=	"MBROADCASTING_AppScreenLayerMode";
		public static const MBROADCASTING_VisitKingdom : String				=	"MBROADCASTING_VisitKingdom";
		public static const MBROADCASTING_CacheGameInitData : String		=	"MBROADCASTING_CacheGameInitData";
		
		// Cursor icon id
		// Ref in CursorIconController
		public static const CURSOR_BUILD : String					=	"CURSOR_BUILD";
		public static const CURSOR_EDIT : String					=	"CURSOR_EDIT";
		public static const CURSOR_REMOVE : String					=	"CURSOR_REMOVE";
		public static const CURSOR_NORMAL : String					=	"CURSOR_NORMAL";
		
		// User action code
		// Ref in ActionMonitorController
		public static const USER_ACTION_AssignCManJob : String			=	"USER_ACTION_AssignCManJob";
		public static const USER_ACTION_HarvestMaterial : String		=	"USER_ACTION_HarvestMaterial";
		public static const USER_ACTION_HarvestGold : String			=	"USER_ACTION_HarvestGold";
		public static const USER_ACTION_HarvestWood : String			=	"USER_ACTION_HarvestWood";
		public static const USER_ACTION_HarvestMilResearch : String		=	"USER_ACTION_HarvestMilResearch";
		public static const USER_ACTION_HarvestFarm : String			=	"USER_ACTION_HarvestFarm";
		public static const USER_ACTION_HarvestSoldier : String			=	"USER_ACTION_HarvestSoldier";
		public static const USER_ACTION_OrderFarmPlant : String			=	"USER_ACTION_OrderFarmPlant";
		public static const USER_ACTION_OrderWoodLog : String			=	"USER_ACTION_OrderLogPlant";
		public static const USER_ACTION_OrderMilResearch : String		=	"USER_ACTION_OrderMilResearch";
		public static const USER_ACTION_OrderIronOre : String			=	"USER_ACTION_OrderIronOre";
		public static const USER_ACTION_OrderStoneOre : String			=	"USER_ACTION_OrderStoneOre";
		public static const USER_ACTION_OrderSoldier : String			=	"USER_ACTION_OrderSoldier";
		public static const USER_ACTION_HarvestMineStone : String		=	"USER_ACTION_HarvestMineStone";
		public static const USER_ACTION_HarvestMineIron : String		=	"USER_ACTION_HarvestMineIron";
		public static const USER_ACTION_FinishConstruction : String		=	"USER_ACTION_FinishConstruction";
		public static const USER_ACTION_StartMoveBuilding : String		=	"USER_ACTION_StartMoveBuilding";
		public static const USER_ACTION_EndMoveBuilding : String		=	"USER_ACTION_EndMoveBuilding";
		public static const USER_ACTION_SellBuilding : String			=	"USER_ACTION_SellBuilding";
		public static const USER_ACTION_CreateCMan : String				=	"USER_ACTION_CreateCMan";
		public static const USER_ACTION_BoostFriendWoodHouse : String	=	"USER_ACTION_BoostFriendWoodHouse";
		public static const USER_ACTION_BoostFriendFarmHouse : String	=	"USER_ACTION_BoostFriendFarmHouse";
		public static const USER_ACTION_BoostFriendIronHouse : String	=	"USER_ACTION_BoostFriendIronHouse";
		public static const USER_ACTION_BoostFriendStoneHouse : String	=	"USER_ACTION_BoostFriendStoneHouse";
		public static const USER_ACTION_ContructNewBuilding : String	=	"USER_ACTION_ContructNewBuilding";
		public static const USER_ACTION_ClickBtnFullscreen : String		=	"USER_ACTION_ClickBtnFullscreen";
		public static const USER_ACTION_ClickBtnCampain : String		=	"USER_ACTION_ClickBtnCampain";
		public static const USER_ACTION_VisitFriendKingdom : String		=	"USER_ACTION_VisitFriendKingdom";
		public static const USER_ACTION_OpenIBShop : String				=	"USER_ACTION_OpenIBShop";
		public static const USER_ACTION_IsoEditMode : String			=	"USER_ACTION_IsoEditMode";
		public static const USER_ACTION_ToggleGameOption : String		=	"USER_ACTION_ToggleGameOption";		
		public static const USER_ACTION_OpenHelpBook : String			=	"USER_ACTION_OpenHelpBook";
		public static const USER_ACTION_CloseHelpBook : String			=	"USER_ACTION_CloseHelpBook";
		public static const USER_ACTION_ChooseIBShopItem : String		=	"USER_ACTION_ChooseIBShopItem";
		public static const USER_ACTION_CloseIBShop : String			=	"USER_ACTION_CloseIBShop";
		public static const USER_ACTION_IBShop_OpenTab : String			=	"USER_ACTION_IBShop_OpenTab";
		public static const USER_ACTION_OpenFarmShop : String			=	"USER_ACTION_OpenFarmShop";
		public static const USER_ACTION_CloseFarmShop : String			=	"USER_ACTION_CloseFarmShop";
		public static const USER_ACTION_OpenStoneShop : String			=	"USER_ACTION_OpenStoneShop";		
		public static const USER_ACTION_OpenWoodShop : String			=	"USER_ACTION_OpenWoodShop";
		public static const USER_ACTION_OpenIronShop : String			=	"USER_ACTION_OpenIronShop";		
		public static const USER_ACTION_ChooseFarmShopItem : String		=	"USER_ACTION_ChooseFarmShopItem";
		public static const USER_ACTION_OpenCreateCManHouse : String	=	"USER_ACTION_OpenCreateCManHouse";
		public static const USER_ACTION_OpenEconomyHouse : String		=	"USER_ACTION_OpenEconomyHouse";
		public static const USER_ACTION_CManMoveInEconomyHouse : String	=	"USER_ACTION_CManMoveInEconomyHouse";
		public static const USER_ACTION_CloseCreateCManHouse : String	=	"USER_ACTION_CloseCreateCManHouse";
		public static const USER_ACTION_ClickBtnCancelAction : String	=	"USER_ACTION_ClickBtnCancelAction";
		public static const USER_ACTION_ClickHQPanelBtnCreateCMan : String	=	"USER_ACTION_ClickHQPanelBtnCreateCMan";
		public static const USER_ACTION_OpenDlgExploreMapBlock : String		=	"USER_ACTION_OpenDlgExploreMapBlock";
		public static const USER_ACTION_ExploreMapBlock : String			=	"USER_ACTION_ExploreMapBlock";
		public static const USER_ACTION_WinBattleCamp : String				=	"USER_ACTION_WinBattleCamp";
		public static const USER_ACTION_WinBattleBarrack : String			=	"USER_ACTION_WinBattleBarrack";
		public static const USER_ACTION_WinBattleVillage : String			=	"USER_ACTION_WinBattleVillage";
		public static const USER_ACTION_WinBattleHeroVilla : String			=	"USER_ACTION_WinBattleHeroVilla";
		public static const USER_ACTION_WinBattleCastle : String			=	"USER_ACTION_WinBattleCastle";		
		public static const USER_ACTION_DisbandCMan : String				=	"USER_ACTION_DisbandCMan";
		public static const USER_ACTION_SendMsgCivHire : String				=	"USER_ACTION_SendMsgCivHire";
		public static const USER_ACTION_AcceptMsgCivHire : String			=	"USER_ACTION_AcceptMsgCivHire";
		public static const USER_ACTION_PayBuildingCivSlot : String			=	"USER_ACTION_PayBuildingCivSlot";
		public static const USER_ACTION_PostPushFeed : String				=	"USER_ACTION_PostPushFeed";
		public static const USER_ACTION_UpgradeSoldier : String				=	"USER_ACTION_UpgradeSoldier";
		public static const USER_ACTION_ChangeVillageName : String			=	"USER_ACTION_ChangeVillageName";
		public static const USER_ACTION_OpenChangeVillageName : String		=	"USER_ACTION_OpenChangeVillageName";
		public static const TRIGGER_ACTION_LevelUp : String					=	"TRIGGER_ACTION_LevelUp";
		public static const TRIGGER_ACTION_FriendshipLevelUp : String		=	"TRIGGER_ACTION_FriendshipLevelUp";
		public static const USER_ACTION_ClickBattleLayoutItem : String		=	"USER_ACTION_ClickBattleLayoutItem";
		public static const USER_ACTION_ClickBattleSoldierItem : String		=	"USER_ACTION_ClickBattleSoldierItem";
		public static const USER_ACTION_ClickBattleStartFight : String		=	"USER_ACTION_ClickBattleStartFight";
		public static const TRIGGER_ACTION_BattleFightingComplete : String	=	"TRIGGER_ACTION_BattleFightingComplete";
		public static const USER_ACTION_ClickBattleAcceptAward : String		=	"USER_ACTION_ClickBattleAcceptAward";
		public static const USER_ACTION_ClickWMIconBarrack : String			=	"USER_ACTION_ClickWMIconBarrack";
		public static const USER_ACTION_TriggerWMShowDlgBattleStep : String		=	"USER_ACTION_TriggerWMShowDlgBattleStep";
		public static const USER_ACTION_ClickBtnAttackSubBarrackStep : String	=	"USER_ACTION_ClickBtnAttackSubBarrackStep";
		public static const USER_ACTION_ClickBtnCloseBarrackStep : String		=	"USER_ACTION_ClickBtnCloseBarrackStep";
		public static const USER_ACTION_ClickBtnCancelFightingBattle : String	=	"USER_ACTION_ClickBtnCancelFightingBattle";
		public static const USER_ACTION_ClickReturnKingdomFromWM : String		=	"USER_ACTION_ClickReturnKingdomFromWM";
		public static const USER_ACTION_SendGiftToFriend : String				=	"USER_ACTION_SendGiftToFriend";
		public static const USER_ACTION_TrandCollection : String				=	"USER_ACTION_TrandCollection";
		public static const USER_ACTION_Invite_Friend : String					=	"USER_ACTION_Invite_Friend";
		public static const USER_ACTION_CloseDlgBattleResult : String			=	"USER_ACTION_CloseDlgBattleResult";
		public static const USER_ACTION_FinishScreenCapture : String			=	"USER_ACTION_FinishScreenCapture";
		public static const USER_ACTION_ClickScreenCapture : String				=	"USER_ACTION_ClickScreenCapture";
		public static const USER_ACTION_TogglePanelSysOption : String			=	"USER_ACTION_TogglePanelSysOption";
		public static const USER_ACTION_ToggleInventory : String				=	"USER_ACTION_ToggleInventory";
		public static const USER_ACTION_ToggleQuestDialog : String				=	"USER_ACTION_ToggleQuestDialog";
		public static const USER_ACTION_ToggleMilResearchHouse : String			=	"USER_ACTION_ToggleMilResearchHouse";
		public static const USER_ACTION_ToggleSoldierShop : String				=	"USER_ACTION_ToggleSoldierShop";
		public static const USER_ACTION_ToggleDlgSoldierUpgrade : String		=	"USER_ACTION_ToggleDlgSoldierUpgrade";
		public static const TRIGGER_ACTION_WorldmapShowed : String				=	"TRIGGER_ACTION_WorldmapShowed";
		public static const TRIGGER_ACTION_CompletedContruction : String		=	"TRIGGER_ACTION_CompletedContruction";
		public static const USER_ACTION_ToggleDlgExeMansion : String			=	"USER_ACTION_ToggleDlgExeMansion";
		public static const USER_ACTION_PickTrainingSoldier : String			=	"USER_ACTION_PickTrainingSoldier";
		public static const USER_ACTION_VisitChipKingdom: String				=	"USER_ACTION_VisitChipKingdom";
		// User interaction mode. At home kingdome or friend kingdom
		public static const SOCIAL_INTERACTION_HOME : String	=	"SOCIAL_INTERACTION_HOME";
		public static const SOCIAL_INTERACTION_FRIEND : String	=	"SOCIAL_INTERACTION_FRIEND";
		
		public static const ROOT_CONTAINER_MODE_KINGDOM : String			=	"ROOT_CONTAINER_MODE_KINGDOM";		
		public static const ROOT_CONTAINER_MODE_BATTLE : String				=	"ROOT_CONTAINER_MODE_BATTLE";
		public static const ROOT_CONTAINER_MODE_WORLDMAP : String			=	"ROOT_CONTAINER_MODE_WORLDMAP";
		public static const ROOT_CONTAINER_MODE_TOWER : String				=	"ROOT_CONTAINER_MODE_TOWER";
		public static const ROOT_CONTAINER_MODE_TUTORIAL_ISLAND : String	=	"ROOT_CONTAINER_MODE_TUTORIAL_ISLAND";
		
		// Blocking sprite macro
		public static const BLOCK_SPR_FarmShow : String					=	"BLOCK_SPR_FarmShow";
		public static const BLOCK_SPR_HeadquarterPannel : String		=	"BLOCK_SPR_HeadquarterPannel";
		public static const BLOCK_SPR_IBShop : String					=	"BLOCK_SPR_IBShop";
		public static const BLOCK_SPR_Inventory : String				=	"BLOCK_SPR_Inventory";
		public static const BLOCK_SPR_ServerBusy : String				=	"BLOCK_SPR_ServerBusy";
		public static const BLOCK_SPR_LevelUp : String					=	"BLOCK_SPR_LevelUp";
		public static const BLOCK_SPR_MineShop : String					=	"BLOCK_SPR_MineShop";
		public static const BLOCK_SPR_QuestHierarchy : String			=	"BLOCK_SPR_QuestHierarchy";
		public static const BLOCK_SPR_SoldierShop : String				=	"BLOCK_SPR_SoldierShop";
		public static const BLOCK_SPR_WoodShop : String					=	"BLOCK_SPR_WoodShop";
		public static const BLOCK_SPR_MilResearchShop : String			=	"BLOCK_SPR_MilResearchShop";
		public static const BLOCK_BATTLE_STEP : String					=	"BLOCK_BATTLE_STEP";
		public static const BLOCK_SPR_StoneShop : String				=	"BLOCK_SPR_StoneShop";
		public static const BLOCK_SPR_ExploreBlock : String				=	"BLOCK_SPR_ExploreBlock";
		public static const BLOCK_SPR_BoostItem : String				=	"BLOCK_SPR_BoostItem";
		public static const BLOCK_SPR_InitKingdom : String				=	"BLOCK_SPR_InitKingdom";
		public static const BLOCK_SPR_DailyGift : String				=	"BLOCK_SPR_DailyGift";
		public static const BLOCK_SPR_Hero_shop : String				=	"BLOCK_SPR_Hero_shop";
		public static const BLOCK_SPR_Tutotiral : String				=	"BLOCK_SPR_Tutotiral";
		public static const BLOCK_SPR_ExchangeCoin : String				=	"BLOCK_SPR_ExchangeCoin";
		public static const BLOCK_SPR_SendGift4Friend : String			=	"BLOCK_SPR_SendGift4Friend";
		public static const BLOCK_SPR_Popup : String					=	"BLOCK_SPR_Popup";
		public static const BLOCK_COMMOM_SHOP : String					=	"BLOCK_COMMOM_SHOP";
		public static const BLOCK_HEADQUARTER_PANEL : String			=	"BLOCK_HEADQUARTER_PANEL";
		public static const BLOCK_GACHA : String						=	"BLOCK_GACHA";
		public static const BLOCK_SPR_DailyQuest : String				=	"BLOCK_SPR_DailyQuest";
		public static const BLOCK_SPR_EconomyShop: String				=	"BLOCK_SPR_EconomyShop";
		public static const BLOCK_SPR_EventOB: String					=	"BLOCK_SPR_EventOB";
		public static const BLOCK_SPR_FriendEventOB : String			=	"BLOCK_SPR_FriendEventOB";
		public static const BLOCK_SPR_ReviewBattle : String				=	"BLOCK_SPR_ReviewBattle";
		public static const BLOCK_Top_Campaign : String					=	"BLOCK_Top_Campaign";
		public static const BLOCK_Tutorial : String						=	"BLOCK_Tutorial";
		public static const BLOCK_SPR_ConquerCastle: String				=	"BLOCK_SPR_ConquerCastle";
		
		public static const LOCK : String								= 	"LOCK";
		public static const UNLOCK : String								= 	"UNLOCK";
		public static const FINISH : String								= 	"FINISH";
		public static const CHEST_AWARD : String						= 	"CHEST_AWARD";
		public static const ARMY_AWARD : String							= 	"ARMY_AWARD";
		public static const CHEST_BUILDING_AWARD : String				= 	"CHEST_BUILDING_AWARD";
		public static const CURRENT : String							= 	"CURRENT";
		public static const CHEST_GACHA_SUPER_AWARD : String			= 	"CHEST_GACHA_SUPER_AWARD";
		public static const CHEST_EVENT_SUPER_AWARD : String			= 	"CHEST_EVENT_SUPER_AWARD";
		public static const ARMY_SHOP_BOBINH	: String						= 	"soldier_shop_bobinh";
		public static const ARMY_SHOP_KYBINH	: String						= 	"soldier_shop_kibinh";
		public static const ARMY_SHOP_PHAOBINH	: String						= 	"soldier_shop_phaobinh";
		public static const WOOD_SHOP	: String								= 	"WOOD_SHOP";
		public static const FARM_SHOP	: String								= 	"FARM_SHOP";
		public static const IRON_SHOP	: String								= 	"IRON_SHOP";
		public static const STONE_SHOP	: String								= 	"STONE_SHOP";
		public static const RESEARCH_SHOP	: String							= 	"RESEARCH_SHOP";
		
		
		public static const GAMETYPE_HOUSE	: String							= 	"House";
		public static const GAMETYPE_HOUSECIV	: String						= 	"HouseCiv";
		public static const GAMETYPE_STARCARD	: String						= 	"21004";
		
		
		public static const GACHA_AWARD_CARD	: String						= 	"GACHA_AWARD_CARD";
		public static const GACHA_AWARD_SOLDIER	: String						= 	"GACHA_AWARD_SOLDIER";
		public static const GACHA_AWARD_BUILDING	: String					= 	"GACHA_AWARD_BUILDING";
		public static const DAILYGIFT_AWARD_BUILDING	: String				= 	"DAILYGIFT_AWARD_BUILDING";	
	}
}
